May 15, 2005, 05:35 PM // 17:35
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#1
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Academy Page
Join Date: Apr 2005
Location: SF, California
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D'Alessio Seaboard Bonus Mission
I did a search on seaboard and couldn't find much on where to pick up the bonus mission for D'Alessio. I tried searching D'Alessio and realized there are just too many spellings of it here on the forums.
Can someone please tell me where to pick up the bonus mission? And if you have time, any tips or tricks to finishing it would be greatly appreciated.
If I just failed miserably at search attempts, a link would be great too.
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May 15, 2005, 08:30 PM // 20:30
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#2
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Lion's Arch Merchant
Join Date: Apr 2005
Location: in my house
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When you come to the place where lots of villagers are getting attacked by undead, try to save them all. They will give you an item that you gotta bring near the end of the mission.
I don't really know how to explain where to bring it.. but it's on the hill on the right where there's Ettins after you helped the confessor dorian.
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May 15, 2005, 08:39 PM // 20:39
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#3
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Desert Nomad
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You dont' have to save any of the villagers except the one with the name fighting the boss. Save him and his brother will open up a gate that allows you to reach the Temple in an alternate route. Along that route you'll find this wierd urn that you have to bring to a place after the Temple.
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May 15, 2005, 08:39 PM // 20:39
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#4
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Krytan Explorer
Join Date: May 2005
Profession: W/
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When you get to the village that is under attack, look around for a villager with a name.. don't recall what it is, but he's being attacked by the boss/unique. He must stay alive for you to get it.
Now.. I don't remember the exact locations of things, but after you save the guy and kill the rest of the undead, there's a gate up on the hill (not the gate that you would normally go into), that you can now go in. Eventually you'll see a vase-type thing, I suggest leaving it there until you've cleared out the enemies, but don't forget where it is!
Then.. hmm, let's see. Heh.. After you fight off the undead with Confessor Dorian in the healing fountain-thinger, head towards the Gypsie Ettins on the other side.. grr, this is where I don't remember exactly where it is. I think you want to head upward around that area (literally upward, not North, just follow the path that goes to higher ground), until you see a tree-like enemy (or two..) and the shrine.
Since that's probably really confusing, (even I think so..), here's a summary:
-Save villager with name.
-Take other gate.
-Take note of Offering to Melandru/vase.
-Fight off the undead in the fountain.
-Head toward Gypsie Ettins, follow the path to higher ground until you find a tree-like enemy or two and/or shrine.
-Go back for Offering/vase.
-Place it on the shrine.
Bah! Even my summary was long! :P
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May 15, 2005, 10:17 PM // 22:17
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#5
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Academy Page
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Quote:
Originally Posted by super dooper
When you get to the village that is under attack, look around for a villager with a name.. don't recall what it is, but he's being attacked by the boss/unique. He must stay alive for you to get it.
Now.. I don't remember the exact locations of things, but after you save the guy and kill the rest of the undead, there's a gate up on the hill (not the gate that you would normally go into), that you can now go in. Eventually you'll see a vase-type thing, I suggest leaving it there until you've cleared out the enemies, but don't forget where it is!
Then.. hmm, let's see. Heh.. After you fight off the undead with Confessor Dorian in the healing fountain-thinger, head towards the Gypsie Ettins on the other side.. grr, this is where I don't remember exactly where it is. I think you want to head upward around that area (literally upward, not North, just follow the path that goes to higher ground), until you see a tree-like enemy (or two..) and the shrine.
Since that's probably really confusing, (even I think so..), here's a summary:
-Save villager with name.
-Take other gate.
-Take note of Offering to Melandru/vase.
-Fight off the undead in the fountain.
-Head toward Gypsie Ettins, follow the path to higher ground until you find a tree-like enemy or two and/or shrine.
-Go back for Offering/vase.
-Place it on the shrine.
Bah! Even my summary was long! :P
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...and if you drop it, it will break. So don't pick it up until you're ready to take it to the second pedestal.
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May 16, 2005, 12:07 AM // 00:07
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#6
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Academy Page
Join Date: Apr 2005
Location: SF, California
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I love the community on this forum! Thanks guys. This will help tons!
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May 16, 2005, 03:05 AM // 03:05
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#7
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Krytan Explorer
Join Date: May 2005
Profession: W/
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Quote:
Originally Posted by TheZoologist
...and if you drop it, it will break. So don't pick it up until you're ready to take it to the second pedestal.
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I knew I forgot something! Thanks for adding that.
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May 16, 2005, 06:04 AM // 06:04
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#8
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Academy Page
Join Date: Apr 2005
Location: SF, California
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Just finished it guys. Thanks again sooooo much!
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May 24, 2005, 04:08 PM // 16:08
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#9
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Ascalonian Squire
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Any tips on keeping the named villiager alive when using henchman?
I've done this 21 times(!) through to the villiage now and he always dies. If I go straight to the named he's fighting and kill it he immediately rushes blindly down the hill and dies in about 5 seconds to a ghoul/necro zerg. Even if I lead the charge down the hill 4-5 ghouls will run past me and drop him like a bag of potatos. If I rush the center of town first to clear the trash he always dies to the named before I can get up top and assist him. As far as I can tell, Alesia the healer won't heal him either.
It just seems that with henchman there's no way to kill anything fast enough to keep him from dying to either the named or the trash in town.
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May 24, 2005, 04:19 PM // 16:19
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#10
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Lion's Arch Merchant
Join Date: Apr 2005
Location: Kingston, Ontario, Canada
Profession: A/W
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It is true the urn will break if dropped, but it respawns on the pedistal where you got it from.
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May 24, 2005, 04:24 PM // 16:24
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#11
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Frost Gate Guardian
Join Date: May 2005
Profession: R/Mo
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Quote:
Originally Posted by warblek
Any tips on keeping the named villiager alive when using henchman?
I've done this 21 times(!) through to the villiage now and he always dies. If I go straight to the named he's fighting and kill it he immediately rushes blindly down the hill and dies in about 5 seconds to a ghoul/necro zerg. Even if I lead the charge down the hill 4-5 ghouls will run past me and drop him like a bag of potatos. If I rush the center of town first to clear the trash he always dies to the named before I can get up top and assist him. As far as I can tell, Alesia the healer won't heal him either.
It just seems that with henchman there's no way to kill anything fast enough to keep him from dying to either the named or the trash in town.
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Take along a human primary/secondary monk. I had to heal him first (Ra/Mo here) and then killed everything around him. I had a friend (Wa/N) that couldn't win it with henchmen because he could never save the guy's life, even with sprinting to get to him.
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May 30, 2005, 06:58 AM // 06:58
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#12
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Frost Gate Guardian
Join Date: Mar 2005
Guild: Parliament of Rooks
Profession: W/Mo
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Quote:
Originally Posted by Lewick
Take along a human primary/secondary monk. I had to heal him first (Ra/Mo here) and then killed everything around him. I had a friend (Wa/N) that couldn't win it with henchmen because he could never save the guy's life, even with sprinting to get to him.
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I'm a w/mo. I don't know what lvl you are, but I'm lvl 17. I did this mission with all henchmen and didn't have any trouble except down by the beach. You don't even have to go to the beach, but I like to clear and explore everything. The mergoyles with their damned mind rack/spirit shackles combo almost wiped my grp. Anyway, I didn't die any during the mission. I may have used healing breeze on the NPC, I can't remember. I wasn't trying to keep him alive though. I didn't realize that he was the bonus NPC until afterwards. If you have trbl with him engaging the zerg, perhaps you should let him tango with the named mob until you clear the zerg? This is especially true if he manages to stand toe to toe with the named, but I'm unsure if he can. Anyway, here's my party:
1. Me w/mo
2. enchanter
3. cultist
4. healer
5. mage
6. archer
I rarely use the warrior henchmen anymore because so many mobs are melee resistant. Those damned sorcerers in this mission keep casting blind, for example.
Last edited by Ignotus; May 30, 2005 at 07:01 AM // 07:01..
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Jul 06, 2005, 06:25 AM // 06:25
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#13
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Desert Nomad
Join Date: Jun 2005
Guild: The Amazon Basin [AB]
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one of the longest bonus missions in the game
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Jul 06, 2005, 08:01 AM // 08:01
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#14
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Frost Gate Guardian
Join Date: Jul 2005
Profession: W/Mo
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I had to replay this one a LOT with my Mo/Me(for some reason my W/Mo got it easily, probably just had some people that knew what to do in our group), mostly because the guy you have to save has a strong tendancy to go running off into giant packs of grasping ghouls after you kill the named boss near him and figure it's all safe. Having someone carry the vase through the rest of the mission is ok as long as they're a spellcaster and don't need to attack any(like, say, a monk).
It's an annoying bonus, but still not as bad as Divinity Coast. To this very day I cannot even THINK about that mission without wanting to go into hulksmash mode. THERE...ARE....FIVE....VILLAGERS!
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Jul 06, 2005, 10:06 AM // 10:06
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#15
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Krytan Explorer
Join Date: May 2005
Location: NC, USA
Guild: Ohm Mahnee Pedmay [Hoom]
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Try ignoring Benji Makala (the named villager) until you kill all the rest of the mobs nearby. He will survive for a long time against the boss. If that doesn't work, then just stay close to him, and let you & your henchies soak up some damage for him.
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Jul 16, 2005, 05:18 AM // 05:18
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#16
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Frost Gate Guardian
Join Date: Jul 2005
Location: Singapore
Guild: Sg Knights
Profession: N/Me
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I forgot to speak to Benji Makala so I had to run back one big round to him to get the bonus.
This is the location to pick up the urn.
This is the location to place the urn.(it just across a narrow canyon from the pick up location but the bridge between them is broken.)
P.S. I did it with henchies
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Nov 07, 2005, 07:19 AM // 07:19
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#17
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Desert Nomad
Join Date: May 2005
Location: Belgium
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well basically what you wanna do is have 1 char with some points in healing (not ure monk) go for benji and keep his health up while the rest clears the village once cleared go to benji and kill boss
i know requires you to play with other people but it should work if you have a component enough team
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Nov 07, 2005, 11:07 AM // 11:07
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#18
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Jungle Guide
Join Date: Aug 2005
Location: Germany
Guild: Phantom Commando
Profession: N/
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When wanted to do the bonus in this mission that Brother didnt want to open the gate for us.. :\ We killed everything.. protected him.. and still he didnt want to open the Gate.. so eventually we just gave up and did the mission normally.
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Nov 07, 2005, 01:19 PM // 13:19
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#19
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Desert Nomad
Join Date: May 2005
Location: Belgium
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Quote:
Originally Posted by Hailfall
When wanted to do the bonus in this mission that Brother didnt want to open the gate for us.. :\ We killed everything.. protected him.. and still he didnt want to open the Gate.. so eventually we just gave up and did the mission normally.
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did u talk to benji and get the bonus enabled ?
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